Reasons Why Combos are Undetected
Few reasons why combos are not detected by TILES system
It scores alone
Every Emperor and Divine hand — anything worth 9 or more — plus Scattered Stars at 8. Tick one and everything else clears — the rest of the list locks until you untick it.
Nine Gates → Nine Gates is the only combo recorded.
A bigger combo covers it
When two combos describe the same tiles, the bigger one is kept and the smaller one is removed.
Full Flush → Half Flush disappears.
It hit its limit
Two combos can be counted more than once, but only up to a limit. The extras stop counting.
4 kongs with Half Terminals → only 3 kongs count.
Which combos score alone
Every Emperor and Divine hand qualifies on its point value — 9 or more — so a new one is covered the day it is added. Scattered Stars, at 8, is the one below the tier. Each is a hand in its own right, so nothing is ever added on top.
- Scattered Stars
- All Terminals
- All Honors
- Four Concealed Pong
- Seven Stars
- Ruby / Jade / Pearl
- Four Sequential Triplets
- Pure Four Sequences
- Little Three Dragons
- Little Four Winds
- Big Three Dragons
- Big Four Winds
- Thirteen Orphans
- Nine Gates
- Eighteen Arhats
Combo exclusions
The combo on the left is ignored whenever the hand holds any of the combos beside it.
Pongs & kongs
Honors
Flowers & gardens
Shapes & suits
Concealment
Limits
These combos stay on the hand — they just stop counting past the limit.
Kong — max 3
Only when the hand also has Half Terminals, Mixed Triplets / Pong, Mixed Sequential Triplets / Pong, Pure Sequential Triplets or All Generals. Otherwise all four count.
Pong of Dragon — max 2
Always. A third dragon pong makes the hand Little or Big Three Dragons, which removes the per-pong combo anyway.